Count A Spell
A downloadable game for Windows
Made for GMTK Game Jam 2026 - Count Down
As an aspiring RED MAGE, defeat your opponent in a tempo-based magic duel!
First, call Heads or Tails to determine if you're attacking or defending first
Three dice will be given, where you can click and drag to assign them to 3 different ways to modify your attack or defense (Attack Count, Tempo, Break Duration)
Attack Count - How many times you must hit
Tempo - How fast the QTE event moves
Break Duration - How long you have to rest before the next tempo attack
(These dice rolls clash against the enemy's to determine the final output, but due to time constraints no visuals can be seen for the calculation)
After assigning dice, you will enter a Quick-Time Event modified by your dice results. Press [SPACE] when the outer circle reaches the inner circle to attack/defend. Time it perfectly and you perform a Perfect Input, dealing more damage/taking less damage when attacking/defending.
(Due to time constraints, no audio, health bars or win/lose condition could have been made).
If the game is frozen, it means either you or the enemy died (no win/lose condition was coded in time :( )
CREDITS
Game Design, Programming - Tikotine
Art - Throjnx


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